
Collectibles Guide: 92 Total Locations
Complete guide to all 92 collectibles: 36 Playing Cards, 23 Intel, 14 Mementos, 10 Postcards, and 9 Legacy Items with detailed locations.
Contents
Collectibles Overview
007 First Light features 92 total collectibles across five categories, rewarding thorough exploration and providing lore content for dedicated agents. This guide covers all collectible types and provides mission-by-mission location guidance.
Collectibles appear progressively throughout the campaign, with certain types more common in specific mission types. Understanding collectible distribution helps prioritize hunting efforts during replays.
Collectible Categories
Playing Cards (36 Total)
Playing Cards represent the most common collectible type, often found in areas where guards take breaks or in administrative spaces. Each card features unique artwork connected to the Bond universe.
Distribution:
- Most common collectible type
- Found in break rooms, offices, and recreational areas
- Often visible from certain angles
- Reward thorough exploration of residential spaces
Intel Documents (23 Total)
Intel documents provide lore context and mission backstory, often revealing conspiracy details or character motivations. These collectibles appear in secure locations like computer stations and filing cabinets.
Distribution:
- Found in computer rooms and secure facilities
- Often require reaching restricted areas
- Provide narrative context for exploration
- May appear in unusual locations for story purposes
Mementos (14 Total)
Mementos are personal items tied to characters or locations, providing emotional context and character development. These collectibles often require reaching hidden areas or completing small puzzles.
Distribution:
- Personal items in residential and private spaces
- Objects with cultural or historical significance
- May require exploration beyond critical paths
- Often accompanied by additional lore content
Postcards (10 Total)
Postcards reference locations and memories, providing atmosphere and world-building content. These collectibles often appear in travel-related settings or places with personal significance.
Distribution:
- Found in travel-related locations
- Often require reaching scenic viewpoints
- References to franchise history
- Most elusive category overall
Legacy Items (9 Total)
Legacy Items connect to classic Bond films and history, serving as Easter eggs for franchise enthusiasts. These rare collectibles often appear in significant locations with historical connection.
Distribution:
- Most rare collectible type
- Film references for franchise fans
- Often in memorable or significant locations
- May require specific triggers or approaches
Mission-by-Mission Breakdown
Against the Odds - 3-4 Collectibles
Iceland prologue features minimal collectibles due to tutorial focus. Focus on learning mechanics during initial run; collectible hunting belongs in replay sessions.
All the Time in the World - 7-9 Collectibles
Slovakia's extended mission provides substantial collection opportunities. Urban and industrial areas contain the majority of items, with mountain terrain offering unique pieces.
The Past Never Dies - 11-12 Collectibles
Mauritania's vast terrain spreads collectibles across significant distances. Plan collection routes that minimize backtracking while covering all facility areas.
Uninvited - 9-12 Collectibles
London's urban density provides rich collection opportunities. Multiple building types and elevation changes create varied hiding spots.
Knightfall - 8-11 Collectibles
Webb Industries' corporate environment places collectibles in research areas, executive offices, and archive storage. Social navigation often required for access.
Wave of the Future - 8-9 Collectibles
Antarctic facility contains research-related items alongside personal pieces in residential areas. External terrain offers unique mementos in frozen locations.
For England - 6-9 Collectibles
MI6 headquarters provides final collection opportunities in familiar surroundings. Personal items and program memorabilia appear throughout the building.
Use the instinct ability to highlight collectible glow effects. Some items hide in hard-to-see locations requiring careful camera angles for discovery.
Collectible positions vary slightly between playthroughs. This guide provides general locations—specific positions may require slight adjustment during actual collection runs.
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